Tuesday, October 15, 2013

Fully Functioning IMI Uzi

This is a recently completed gun model that I did for a freelance gig.

This was a unique experience, as the point wasn't to make a pretty game res gun, but to create every component with the intent to show how to dissemble and reassemble the weapon as well as demonstrate how the pieces interact during operation.

I only made a partial high-poly model to bake from.  I added many of the normal details with nDo2.  Textures were made completely in dDo.  Images shown are renders from Unity3d.

Webplayer of fully assembled Uzi


Monday, October 14, 2013

Saints Row IV props

The game hit shelves almost 2 months ago...but here are some props that I did for Saints Row IV:

I came onto the project pretty late in the production cycle, so I spent most of my time finishing up random tasks and assisting the other teams with props needs.  I spent a lot of time fixing up/making new props for the Environment Artists, and made props for the Cinematics and VFX teams.

The project was a lot of fun, and I'm very happy to have been a part of it.